



I actually think Arcanum is a pretty decent example of this, as crappy as the combat is - it is totally possible to win the game as a warrior, a gunfighter and a mage. The types don't have to be balanced or anything, but they should be viable. That is, you should be able to at least FIND a type of each weapon in the early game and each type should be at least powerful enough to scrape by the enemies. If a game gives you the option of playing with several different types of weapons, it should make each weapon type be at least viable for the vast majority of the game. hell it's funny just to give veronica the two-step goodbye and watch her explode enemies. combine it with the high-skill requirement unarmed perks and it's a good time.

check out the ballistic fist, two-step goodbye or the fist of rawr. The only asterisk in F:NV is the dark horse that is the Unarmed tier. you just hold down the button and deliver twice the amount of damage to the enemy with the smitty special than with any of the other weapons. that is very unlike guns or melee or unarmed.įinally, in F:NV the all-around best weapon (yes, even better than a light shining in darkness or the survivalist's rifle) is the unique version of the plasma caster, the smitty special, because it has the fastest projectile fire rite out of any of the plasma weapons in the game and is also fully-automatic, has a large clip size and a decent spread and uses MFC which do normal damage and bypass 10 DT per projectile. without taking any perks at all you can craft energy weapon ammo that bypasses 10 DT, and since there are only 3 ammo types you can rest assured knowing it's used in a bunch of stuff. It was my girlfriend who used the energy weapons in F:NV though as i always use guns/melee and that was how i got to see that they're much superior to guns or melee because it's the most effective weapon path that requires the least amount of perks to give big returns to the player. (esther, fat man, rocket launcher, red glare, grenade launcher, grenade rifle, grenade machinegun) (yes, the grenade machinegun is exactly as broken as it sounds). they did reserve the traditionally "big guns" weapons for Explosives, though, which is cool. They did alright in F:NV with spreading out the weapon tiers.
